Help & Bug Reports
SteelStacks is Pre-Alpha. Bugs are expected. Here's how to get help, report issues, and find out what's already known and being worked on.
Community & Bug Reports
The fastest way to get help. Post in #bug-reports or ask in #general: other players and the dev are active.
Open DiscordNew to SteelStacks?
The full controls reference covers keybindings, movement mechanics, obstacle types, checkpoints, and multiplayer setup.
Read the GuidePatch Notes & Known Issues
Check the main page for the latest update notes. Known Pre-Alpha issues are also listed below on this page.
View ChangelogCommon Questions
Pre-Alpha specific questions. This list grows as the Discord surfaces new common issues.
SteelStacks.exe directly. Some machines may need the
Visual C++ Redistributable: download it from the official Microsoft
site if you get a missing DLL error.
Pre-Alpha Bugs
These are confirmed and being actively worked on. No need to report them again.
Wall-jump angle inconsistency at very high incoming speeds. The launch arc deviates slightly from expected.
Platform clip-through in rare cases when dashing at maximum velocity into stacked horizontal surfaces.
Missing audio on some machines when using certain Bluetooth audio devices. Plug-in headset workaround confirmed.
Lobby desyncs when one player's ping exceeds ~200ms. Server-hosted lobbies planned to fix this.
Timer display flickers briefly on level load when playing at resolutions above 1440p.
Found a new bug?
Post in #bug-reports on Discord. A good bug report includes:
- Which level it happened in
- What you were doing (dashing, wall-jumping, in a lobby, etc.)
- Your Windows version and whether it's reproducible
- A screenshot or clip if you can capture it